Rhodes noted that the silhouette of the asari's fringe was originally concepted as a hair style, and the final design of the species' hair fins mainly arose from the designers' experimentation with different shapes. Rhodes recalled that a drawing for a male asari individual was concepted by a team member, but it has since been lost. Due to budget concerns, BioWare realized they would be unable to make both male and female versions for each of the races, which led to the creation of an all-female one. More alien-looking or unconventional designs for the asari were made, but were discarded for their lack of attractiveness from a human perspective. Unlike the design process of most other alien races where their concepts would be focused outside of a human being's frame of understanding, Rhodes noted that for the asari, the process went in the opposite direction as they were "idealized". Their blue skin references the Orion species from Star Trek. According to associate art director Matt Rhodes, the writers wanted a race of "beautiful, blue aliens" designed to add a familiar science fiction element to the series. The asari have been recognized as an important aspect of the Mass Effect series and are popular among fans as subjects for expressions of fan labor, though they have received a wide range of positive and negative critical responses from their various appearances.Īs the initial step in the design process for alien races, the writing team would first supply a short paragraph describing the species. In addition, the asari are playable characters in the multiplayer modes for Mass Effect 3 and Mass Effect: Andromeda. Several asari are major characters, such as Liara T'Soni, Matriarch Benezia, Samara, Aria T'Loak, Lexi T'Perro and Pelessaria "Peebee" B'Sayle. The asari appear in most Mass Effect games and media. They were the first species to discover the Citadel and proposed the creation of a Council, and are the most politically and culturally influential of all the Milky Way races within the original trilogy. Their long lifespan makes them more comfortable with observation. Asari can live for over a thousand years, and go through three stages of life: the Maiden stage, where they explore the world the Matron stage, where they begin to mate and raise children and finally the Matriarch stage, where they settle down as leaders. Variously described as all-female and mono-gendered, or hermaphroditic and sexually ambiguous, the asari have a pansexual- panromantic orientation and may reproduce with any species using their biotic ability to mind meld. First introduced in the 2007 novel Mass Effect: Revelation, the asari are a sapient homeotherm species who are naturally inclined towards biotics, the ability to "manipulate dark energy and create mass effect fields through the use of electrical impulses from the brain", allowing for telekinesis and other abilities. The Asari are a fictional extraterrestrial humanoid species in the Mass Effect multimedia franchise developed by BioWare and published by Electronic Arts. The Asari and their target share thoughts and images.Model Rana McAnear in character as Samara at WonderCon 2012. Establishing the mind-meld is a full-round action during which both individuals are considered flat-footed. In order to preform a mind-meld, the Asari must be within 5 feet of a willing target. Mind Meld: Asari have a natural ability to attune their nervous system to that of another individual this ability was evolved for reproductive purposes. 'Purebloods' gain the feat Skill Focus instead, applied to a skill of their choice. Asari may choose a single quality from any other species to reflect this. Mixed Heritage: Asari use their unique form of reproduction to absorb traits from other species, passing them on to their children. This gives them a +2 bonus to any one biotic skill. Sexual Appeal: +2 bonus to diplomacy and seduction.īiotic Affinity: Not are Asari are biotic but they do all possess the ability to manipulate their nervous system this makes the ones who are biotic incredibly powerful. Ability modifiers: -2 Strength, +2 Dexterity, -2 Constitution, + Charisma
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